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  • Professor Eleanor Gates-Stuart’s professional practice extends a variety of experience, particularly in research and teaching leadership, relating to the sciences, technology, communication and arts, working in partnership with major research
  • Hamilton Mestizo work primarily explores the interfaces of arts, science and technology and their critical, ecological, and social-political implications. In the last decade, Mestizo has combined his artistic practice with education and research
  • Aaron Koblin, creator of the interactive version of House of Cards, on display in the exhibition, is an artist specialising in data visualisation. Koblin’s work has been shown at international festivals including Ars Electronica, SIGGRAPH, OFFF, the
  • Klein, Yves Amu. Living Sculpture: The Art and Science of Creating Robotic Life Leonardo 31, no. 5 (1998): 393-396.
  • Ascott, Roy. Art, Technology and Computer Science In XLII Esposizione d´Arte: La Biennale di Venezia, edited by Maurizio Calvesi, 187-188. Venezia: Edizione La Biennale, 1986.
  • Dejan Grba's research in new media art combines mutually inspired artistic and theoretical work. In art projects, he explores the creative, technical and relational aspects of generative systems by defining new ways to interrelate the material and
  • Myron Krueger born in Gary, Indiana (USA); studied at Dartmouth College, New Hampshire from 1962-1964. From 1967 to 1974, he studied computer science at the University of Wisconsin. Krueger has been working together with artists since 1969. He has
  • Weibel, Peter, ed. Olafur Eliasson: Surroundings Surrounded - Essays on Space and Science. Cambridge, MA: The MIT Press, 2002.
  • Ascott, Roy. The Technoetic Dimension of Art In Art @ Science, edited by Christa Sommerer and Laurent Mignonneau, 279-290. New York: Springer Verlag, 1998.
  • Matsuoka, Seigow. The Science of the Beauties of Nature. Tokyo: Shunjusha, 1994.