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  • Kim Asendorf is a conceptual artist and works in a large area of media and digital related art. He loves to transport things from the Internet into real life and back. Kim did several net art projects, often based on data taken from the Internet or
  • Shedroff, Nathan. Experience Design 1. Vol.1. San Francisco, CA: New Riders Press, 2001.
  • Sommerer, Christa. A Life in Art, Design, Edutainment, Game and Research LEONARDO Journal 4 (2001): 297-298.
  • Events
    Shaw, Jeffrey. Events Architectural Design (May 1970): 226.
  • Brown, Richard and Lane Giles, ed. Biotica: Art, Emergence and Artificial Life. London: RCA Computer Related Design Research, 2001.
  • Christopher Bauder (born 1973) started working in the field of interactive installation art after finishing his studies in the Digital Media Class at the Berlin University of the Arts. His projects focus on the translation of bits and bytes into
  • Sonja Bäumel lives and works in Vienna and Amsterdam. Her artefacts mediate between art and science, fashion and science, design and science, between clothes and body, between fiction and facts. Her works evolve from permanent confrontation with
  • Lawrence Bird practices in the visual arts, architecture, and urban design. A fascination with images of cities and geography, and relationships between image and materiality, informs his visual art practise. He has worked for Sputnik Architecture,
  • Fleischmann, Monika. Cyberstar winner from OZ DESIGN, I3 Magazine, EU ESPRIT projects (1998): 666-669.
  • Fleischmann, Monika and Wolfgang Strauss. Büro mit Flügeln: Errechnetes Design als praktische Kunstform Mensch and Büro 2 (1991).