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TrashMedia
1998
casares, nilo, ed. TrashMedia. Vol.1. 1ª th ed.valencia: Consorci de Museus de la Comunitat Valenciana; Direcció General de Promoció Cultural, Museus i Belles Arts de la Generalitat Valenciana; S AA Purgatori y RedArte, 1998.
Artistas y Máquinas. Diálogos en el desarrollo del arte digital
2021
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2022
Artistas y Máquinas. Diálogos en el desarrollo del arte digitalArtist: Nilo CasaresComment:
Telepresence Master Glove Controller for Dexterous Robotic End-Effectors
1986
Fisher, Scott S.. Telepresence Master Glove Controller for Dexterous Robotic End-Effectors In Advances in Intelligent Robotic Systems, SPIE 726, edited by D. P. CasasentCambridge, MASS: 1986.
Echoing Narcissus
1987
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1987
Echoing Narcissus is an interactive sound-sculpture in the form of a well, covered in copper sheet and printed circuit boards. It is a re-telling of Ovid's myth of Narcissus and Echo. All sounds made in the proximity of the sculpture are
Wave For Hokusai
2010
This work is a tribute to the Japanese artist Katsushika Hokusai, whose woodblock print "The Great Wave off Kanagawa" (c. 1829-32) is not only one of the most-recognized pieces of Japanese art, but is also appreciated by turbulence researchers as an
Photo Works
1973
This series of works made using photographic media explores the aesthetics of the double entendre and visual pun. A series of photographic prints on linen included: A tablecloth printed with a picture of a place setting after the meal has been eaten
In Sound Mind
2006
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2006
Human brains can subtract unwanted sense data – including sound – from the environment when we focus attention. The rest of the information is still being processed; it’s just attenuated, pushed to the background. In Sound Mind explores this
Landscape One
1997
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1997
Four walls of a space are "painted", with video projectors, into a single photo realistic 360º landscape representing a public garden. The space, set in Montreal's Mont-Royal Parc, is being visited by real and virtual characters. If the
Dialogue with the knowbotic south (DWTKS)
1993
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1995
Dialogue With The Knowbotic South- strategies on a changing view of nature A dynamic map of a data-land-scape providing a form of interaction with multilocal and multipresent information-fields. Following the example of the manneristic
Romeo & Juliet in Hades
1998
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1999
Rome & Juliet in Hades is based on the play by Shakespeare. There are two main characters, Romeo and Juliet, in the story and, therefore, this story supplies a good example of multi-person participation. People have a strong desire to act out the
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