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  • Huhtamo, Erkki. Pre-envisioning Mediatecture: A Media-archaeological Perspective In Mediatecture: The Design of Medially Augmented Spaces, edited by Christoph Kronhagel, 20-27. Vienna/New York: Springer, 2010.
  • I am an Australian Artist and Transdisciplinary Integration Expert Working Across Academia, Cultural and Private Sectors. Focussed on Augmentation Aesthetics, Bio-Digital Entanglement & Interactivity, Food Futures & Sustainability. I currently
  • Bolter, Jay David and Diane Gromala. Windows and Mirrors: Interaction Design, Digital Art, and the Myth of Transparency. Cambridge, MA: MIT Press, 2003.
  • xtine burrough, ed. "Wtf" Net works. Case Studies in Web Art and Design. London: Routledge, 2011.
  • Kusahara, Machinko. Device Art: Media Art Meets Mass Production In Digital by Design, edited by TroikaLondon: Thames and Hudson: 2008.
  • Sommerer, Christa and Laurent Mignonneau and Lakhmi C. Jain. The Art and Science of Interface and Interaction Design. Heidelberg: Springer Verlag, 2008.
  • Matt Pyke (b. 1977, UK) formed the multi-disciplinary design studio Universal Everything after many years with seminal design agency The Designers Republic. Universal Everything features an ever-growing network of programmers, artists, designers and
  • Waldvogel is an architect and a specialist on the senses of perception as they relate to the digital realm. Her work explores the nature of multi-sensory experiencing and expression, with a particular focus on the feelings, emotions, and thoughts
  • Neal White works across media, and in no particular medium at all – creating projects with the Office of Experiments that develop collaborative, social and critical spaces using art methods and art materials. His work operates along the fine line
  • Courchesne, Luc. Art Design and Beyond In Re-thinking the Contemporary Art School, edited by NSCAD PressHalifax: 2009.