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  • Peter Hagdahl is an artist and professor. He make use of sculptural tradition and spatial configurations exploring the new realities of the information technology. He became the first professor of New Media Art at the Royal University College of
  • Hamilton Mestizo work primarily explores the interfaces of arts, science and technology and their critical, ecological, and social-political implications. In the last decade, Mestizo has combined his artistic practice with education and research
  • Morse, Margaret. Virtually Female: Body and Code In Processed Lives: Gender and Technology in Everyday Life, edited by Jennifer Terry and Melodie CalvertNew York: Routledge Champman and Hall, 1997.
  • Rinaldo, Kenneth E.. Technology Recapitulates Phylogeny: Artificial Life Art Leonardo Electronic Almanach 31, no. 5 (1998): 371-376.
  • Malloy, Judy. Women, Art, and Technology. Leonardo, Cambridge, MA: MIT Press, 2003.
  • "My artistic practice is characterised by an in depth engagement with process, scientific methodologies and the nature of experiment. Here 'experiment' refers both to the act of acquiring knowledge and information through testing scenarios, and to
  • Morse, Margaret. Tender Technology In Art As Signal: Inside the Loop, edited by Krannert Art Museum: 1995.
  • Graham, Beryl. Not A Show About New Technology, A Show About Interaction In Serious Games, London: Barbican Art Gallery and Tyne and Wear Museums, 1996.
  • Hershman, Lynn. Touch-Sensitivity and other Forms of Subversion: Interactive Artwork In Women, Art, and Technology, edited by Judy Malloy, 192-205. Cambridge, MA: MIT Press, 2003.
  • Dove, Toni and Michael Mackenzie. Archeology of a Mother Tongue In Immersed in Technology: Art and Virtual Environments, edited by Mary Anne Moser and Douglas MacLeodBanff, Canada: Banff Centre for the Arts, 1996.