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A-Volve: A Real-time Interactive Environment
1994
... Environment In Siggraph´94 Visual
Pro
ceedings, edited by Siggraph, 172-173. New...
A-Volve: An Artificial Life Environment
1995
... Life Environment In CNIASE´95, conference
pro
ceedings. Guyana, Venezuela, Guyana: CNIASE, ...
Interactive Plant Growing
1993
... Plant Growing In Siggraph ´93 Visual
Pro
ceedings, , 164-165. New York: ACM, 1993.
IKI-IKI Phone: a Multi-user Alife Art Game for Mobile Phones
2001
... and Expo (ICME 2001), Conference
Pro
ceedings, Tokyo: 2001.
Virtual Perspective and the Artistic Vision: A Genealogy of Technology, Perception, and Power
1997
... Perception, and Power In ISEA´96 -
Pro
ceedings of International Society for Electronic...
Creating and Communicating with Virtual Life on Mobile Phones
2001
... Cyberneticx and Informatics, Conference
Pro
ceedings, , 64-70. Orlando: International...
Population Dynamics of Digital Organisms
1991
... Organisms In Artical Life II - Video
Pro
ceedings, edited by Christopher G....
LIFE SPACIES II: From Text to Form on the Internet Using Language as Genetic Code
1999
... Reality and Tele-Existence, Conference
Pro
ceedings, , 215-220. Tokyo: 1999.
Time_lapse: Immersive Interaction with Historic 3-D Stereo Images
1999
... and MultiMedia (VSMM´99) Conference
Pro
ceedings, , 295-307. : 1999.
Evolving autonomous software agents
1994
...Ray, Tom. Evolving autonomous software agents In
Pro
ceedings of the 3rd IEEE International Workshop on...
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