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  • Triggerhappy -
    Triggerhappy is a gallery installation whose format will be familiar to anyone who has encountered that early arcade game, Space Invaders combining an absurd quest for information with an old-fashioned shoot-em-up computer game. In this, it
  • The Savant Guard -
    The Savant Guard is a public art commission for the city of Pasadena, California. Since its opening in July 2006 it is one of the few outdoor, publicly accessible "interactive" artowrks in the US. This project is a collaboration between myself
  • dog[lab]01 -
    In this experimental space, seven little chimerical robots are evolving, some animals which have the general morphology of a dog but some have bovine coats provided with horns (mad cow disease?), pork skin (xenotransplantation? unless it’s a cross
  • E-volve Wolf Lieser opened a new gallery [DAM]Cologne on the 24th April 2010. boredomresearch are exhibiting their computational systems Lost Calls of Cloud Mountain Whirligigs in the first exhibition ‘E-volve’ at the gallery. Lost Calls of Cloud
  • Quotes -
    Print on circuit board The 'Quotes' series brings forward questions regarding research ethics and responsibility in science. Landscape format PCB blanks become image carriers; their motifs and quotations, composed in monochrome black or white, had
  • My work is based on research into the phenomenological nature of visual perception. The emphasis is on reframing the relationship between traditional fine art media and the ever increasing possibilities of digital media. The artworks reflect upon
  • (W)orld Currency -
    "This artwork illustrates a global currency through the creative formulation of an equation and a trading algorithm for the currency exchange market. The visionary creation of algorithmic trading combines art with the material that governs
  • Interactive Net-Based Installation 10'000 moving cities deals with the world of information, user-generated content and news about places, cultures, people and movements. Visitors can select any city or place, using a digital interface. About the
  • My artwork is critical of social, political, and cultural issues. My work often refers to European history and especially the present. For the last few years, I have been working on my works in the Visual Mathematical form. I process every idea both
  • As you enter into the space you are confronted with a dramatic and disturbing combination of images and sound. A ‘wall’ of figures, naked and staring straight at the audience span the width of the gallery space. The life size figures initially