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  • Plasm: Not a Crime -
    "Plasm: not a crime" is the artistic statement of Peter Broadwell and Rob Myers that sharing secrets is not a crime. It used to be that most interactions between people took place face to face. If you had a desire to keep something confidential,
  • "The artist Olga Kisseleva's approach to her work is much the same as a scientist's. A discrepancy detected during a procedure or within the workings of a structure oblige her to formulate a hypothesis, in order to explain the complication in
  • This forkbomb is a kind of poetic virus. If its visually attractive line of only thirteen characters is entered into the command line of a Unix system and the enter key is pressed, within seconds the computer will crash because the devious little
  • The Supply Chain Visualization (SCVis) project provides a way for managers to physically construct and interact with models of how products flow between their business, thier suppliers and their customers. It lets managers use complex numerical
  • An expressive interaction between three dogs making comment on a debate over the changing position of art within Europe. Three pure-bred German Shepherds were chained at three different locations in the space. These locations were their territory to
  • hello process! -
    aymeric mansoux / marloes de valk , 2006-2010 Computer, dot matrix printer, chain paper and ink The source code of Hello Process! can be found at: http://gitorious.org/metabiosis/hello_process and it is sold under Public License GNU , version
  • Video Videotape for one screen, 60 min., sound By using the own body as interface, the video work montréal2000 (created in the year 2000) gives continuity to the artistic strategy of implementing new forms of perception by intertwining real and
  • “BichEden: Folds” uses philosophy of ecology and scientific concepts related to food web communities as empirical grounding for associative thinking in the creation of imaginative 3D visualizations. Driven by how the Anthropocene extinction is
  • Telematic Encounter -
    Two dispersed installations are connected via an ISDN teleconferencing link, enabling audio and video communication between the two sites. The first installation (location 1), the main gallery installation consists of a table and chair on a carpet
  • The Virtual Museum is a three-dimensional computer-generated museum constituted by an immaterial constellation of rooms and exhibits. A round, motorised rotating platform is furnished with a large video projection monitor, a computer, and a chair