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  • Michael Connor, Samantha Culp, Zhang Ga, and Sabine Himmelsbach. Winner of The Prix Net Art, 2014: JODI https://prix-netart.org/past-winners/ [PRIX NET ART, October 2014].
  • MINDSCAPE -
    MINDSCAPE is a metaphor of what we are becoming in this digital era. Like most people nowadays, the performer appears isolated and hooked up with a computer, his/her body connected to and surrounded by light wires, creating a distance between the
  • Peter grew up around the world, studied math, and liked to build things. Using math to make pictures led him to computers, which led to trying to “get the darn things to generate pretty images easily”. Still striving for that goal, with a day job at
  • Villegas, Javier. An Analysis-Synthesis Approach to the Creative Processing of Video Signals https://www.mat.ucsb.edu/Dissertations/JavierVillegas.pdf.
  • Villegas, Javier. An Analysis-Synthesis Approach to the Creative Processing of Video Signals https://www.mat.ucsb.edu/Dissertations/JavierVillegas.pdf.
  • Jonathan Harris studied computer science at Princeton University before winning a 2004 Fabrica fellowship in Italy. He creates online projects that re-imagine how humans relate to technology and to each other. These combine elements of computer
  • Lovink, Geert. An Anecdoted Archive from the Cold War - Interview with George Legrady https://www.mediamatic.net/en/page/8933/an-anecdoted-archive-from-the-cold-war.
  • Interview published on January 26, 2015 and conducted in 2014 during Pat Badani's participation in the 13th iteration of the Festival Internacional de la Imagen 2014. Badani was commissioned artwork for a new media solo exhibition, and during this
  • Everitt, Dave and Fania Raczinski. Creative Zombie Apocalypse: A Critique of Computer Creativity Evaluation 2016 IEEE Symposium on Service-Oriented System Engineering (SOSE) , no. https://doi.org/10.1109/sose.2016.30 (March 2016).
  • Part of an emerging generation of new media artists, Shirley Shor employs technological processes in the service of larger issues related to human experience and fine art. Shor creates real-time computer generated installations, and environments