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High Technology Art
1991
Popper, Frank. High Technology Art In Digitaler Schein: Ästhetik der elektronischen Medien, edited by Florian RötzerFrankfurt/Main: Suhrkamp, 1991.
Vor dem Schein kommt das Erscheinen: Bemerkungen zu einer Ästhetik der Medien
1996
Seel, Martin. Vor dem Schein kommt das Erscheinen: Bemerkungen zu einer Ästhetik der Medien In Ethisch-Ästhetische Studien, , 104-125. Frankfurt/Main: Suhrkamp Taschenbuch, 1996.
Für eine Ästhetik des Spiels
2000
Sondereggerer, Ruth. Für eine Ästhetik des Spiels. Frankfurt/Main: Suhrkamp Verlag, 2000.
Martin Kusch
Martin Kusch is particularly interested in the influence of digital technologies on our way of thinking and on our perception of the body and space. Following his studies in art history, philosophy, and painting in Berlin and in media art with Peter
Rafael Lozano-Hemmer
Rafael Lozano-Hemmer was born in Mexico City in 1967. In 1989 he received a B.Sc. in Physical Chemistry from Concordia University in Montréal, Canada. Electronic artist, develops interactive installations that are at the intersection of
Alok B. Nandi
Alok b. Nandi, media author/artist, is active in "new media" since 1994. He is working on cross-media projects, in mixed-realities (virtual, augmented, telepresence ...). He is exploring narrative spaces through cinema, photo, video, new media, ...
Annunziato, Pierucci, Gemma de Julio
PLANCTON was founded in the 1994 by a group of three artists (Annunziato, Pierucci and Gemma de Julio) and started the activities with a series of artworks and experiments on expressive languages based on the fusion of different media (video, music,
Das Öffentliche Bild
1991
Virilio, Paul. Das Öffentliche Bild In Digitaler Schein: Ästhetik der elektronischen Medien, edited by Florian RötzerFrankfurt/Main: Edition Suhrkamp, 1991.
Transformationen der Techno-Ästhetik
1991
Weibel, Peter. Transformationen der Techno-Ästhetik In Digitaler Schein. Ästhetik der elektronischen Medien, edited by Florian Rötzer, 205-246. Frankfurt/Main: Suhrkamp Verlag, 1991.
Max Rheiner
Artist, software developer and researcher. Rheiner was trained as an electrician and studied new medias at Zurich’s Hochschule fuer Gestaltung und Kunst ( University of the Arts). He teaches Interaction Design and Master of Arts in Design / Field of
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