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Expositur - a virtual knowledge
spa
ce
2001
-
2002
a Game Mod as a Virtual Museum --- in cooperation with Mathias Fuchs --- In constructing a virtual museum we changed, the logical structure and the aesthetics of a museum from scratch. We wanted to build a museum maze, a crossword puzzle of objects
Rocktown Scrolls, The Song of Songs I, 23 by 29
2006
... forms may be savored as cyberflowers floating in unbounded
spa
ce." RV, Minneapolis 2006.
Desire of Codes
2005
-
2011
video
... lightspots and surveillance cameras are arranged across the
spa
ce and followthe movements of the visitors. (source:...
Interfaces
1990
-
1990
... Chicago group). Successive faces were created in the virtual
spa
ce of the screen as the performance progressed. It took...
Three City Link
1989
-
1989
... generate a visual reflection on the relations between urban
spa
ce and telematic
spa
ce.
Pins
2002
-
2003
... to redefine the boundary layer between positive and negative
spa
ce in which the materiality and surface form become tangible...
Triangles and Narratives
1999
-
2000
... which people can create/navigate through non-linear narrative
spa
ces using Triangles. Triangles is a digital/physical construction...
Cosmopolis
2005
... action that sweeps the entire circumference of the central
spa
ce. It displays key areas in the form of words, sounds, and video...
Blow Up
2007
-
2007
video
... view into 2400 virtual cameras that zoom into the exhibition
spa
ce in fluid and autonomous motion. Inspired by Antonioni, the piece...
Homographies
2006
-
2006
... hung from 72 robotic fixtures on the ceiling of the exhibition
spa
ce, equally
spa
ced. Each light tube measures 1.83 m long and is...
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