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  • A beautifully crafted set of four tea towels sporting a series of authentic search engine results returned to a user when the criteria, 'Please Help Me', 'Is Anybody there?', 'Please listen to me' and, 'Can you hear me?' were entered into the search
  • Neuro Baby -
    “Neuro Baby, one of her [Naoko Tosa's] best-known installations, uses sophisticated neural-network programming to create a computer graphic entity that responds to the emotional tones of voices. The baby responds appropriately with crying or cooing
  • The computerised light installation 'Dialogue in Transition' employs the transitory character of the 110-meter-long “netwalk” of the EnBW building in Stuttgart, which connects all parts of the complex. Twelve 35 cm-high light sticks with white LEDs
  • Paula Strunden studied architecture in Vienna, Paris and London and worked at Raumlabor Berlin and Herzog & de Meuron Basel. Currently she pursues her design-led PhD within the European network TACK at the Academy of Fine Arts Vienna. Her work
  • Neuro-Baby is a communication tool with its own personality and character. Through emotional modeling, it reacts to changing voices, handshake intensity, and facial expressions. Artificial neural networks allow the system to "learn" from individual
  • Digital Cubes consists of four cubes with a display on the top side that show various light patterns depending on how they are arranged. The Digital Cubes react very dynamically. One cube alone is dark and seems to be passive. When two cubes are put
  • cyberSM -
    The cyberSM project was an attempt to create a real time, visual, auditory, and tactile communication in the world of cyberspace. In the first cyberSM experiment, the user began to experience what others have only talked about for years: live,
  • sens:less -
    sense:less is a place for humans to experience a stranger alternate reality. Through VR technology and a custom made body suit sense:less puts the user in a multi-sensory environment. This is a dramatic space, influenced by theatre, and the
  • the leap -
    ... to ride and navigate freely through a virtual...
  • In TRANS-E digital technologies provide us with an electronic ritual. Bodies connected by interfaces dialogue with computer electronic memories and can experience "virtual hallucinations" in real time. These "hallucinations" are managed by