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Lo Yo Yo
1988
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1988
... some will be drifting, creating a constantly changing aural
environment.
Flip Your Wig (Perückt)
2003
-
2003
video
Heroes are hard to find. The few, who are considered to be worth remembering, are placed somewhere, soon to be forgotten. In the obscurity of arterial roads and shaggy groves characters of bronze or stone wait to be recognised. Maybe they freeze in
NET:REALITY2
2005
-
2005
Blurring the boundaries between the tangible gallery and the transitory Internet, Net:Reality merges the ethereal notions of cyber space with the aesthetics of a physical exhibition. Seven leading UK artists engaged in Internet and New Media
Peripheral trajectory
2015
In Peripheral Trajectory you stand with your upper body in a horizontal cylinder while 3D images are projected on its surface. The work completely absorbs you and gives you an intense full-body experience of pure motion by projecting images in your
Blowup
2008
Blowup is an interactive performance
environment,
designed for choreographed performances and public interaction. The work consists of a large video projection in which video imagery of the performers/viewers is manipulated in real-time. The
Evolved Virtual Creatures
1994
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1994
... a given task, such the ability to swim in a simulated water
environment.
Those that are most successful survive, and their virtual...
Walk Münster
1997
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1997
Walk Münster, Park I Location: Münster inner city The artist has created for the exhibition visitor an individual Walkman-tour through the inner city of Münster, wherein she draws from the didactic form of guided audio tours. Instead of a
Mediated Encounters
1996
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1996
Mediated Encounters is an interactive robotic installation of four fish tanks designed to allow Siamese Fighting fish (Betta Splendons) to determine the movement of two grapevine sculptures. This piece allows normally aggressive fish to interact
House
2007
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2007
... the building itself has behavior and so does the surrounding
environment.
On a smaller micro level things change constantly in...
FemCity
2002
-
2003
a Multi-user Computer Game for Girls --- In cooperation with Mathias Fuchs, Edeltraud-Hanappi-Egger, Gerhard Hanappi --- This Game is about careers, lifestyle, dreams and realities of young women. FemCity is a simulation of a complex social and
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