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  • Tosa, Naoko. Expression of Emotion, Unconsciousness with Art and Technology In Affective Minds, edited by Giyoo Hatano and Naoyuki Okada and Hiritaka Tanabe, 183-201. Philadelphia: Elsevier Science Health Science Division, 2000.
  • Knowbotic Research is a German-Swiss electronic art group, established in 1991. Its members are Yvonne Wilhelm, Christian Hübler and Alexander Tuchacek. They hold a professorship for Art and Media at the University of the Arts in Zurich. Yvonne
  • Aaron Koblin, creator of the interactive version of House of Cards, on display in the exhibition, is an artist specialising in data visualisation. Koblin’s work has been shown at international festivals including Ars Electronica, SIGGRAPH, OFFF, the
  • Kusahara, Machiko. Transition of Concept of Life an Art and Culture from Automata to Network In Art@Science, edited by Christa Sommerer and Laurent Mignonneau, 99-119. New York, Wien: Springer Verlag, 1998.
  • Fischlin, Daniel and Andrew Taylor. Cybertheatre, Postmodernism, and Virtual Reality Science Fiction Studies 21.1 (1994): 1-23.
  • Naimark, Michael. Art ("and" or "versus") Technology Some Personal Observations In Art@Science, edited by Sommerer. Christa and Laurent MignonneauNew York, Wien: Springer, 1997.
  • (*1978 in Ravensburg) ) is a doctoral candidate with the Human-Computer Interaction Group at the University of Konstanz. He is an associated member of the DFG graduate program "Explorative Analysis and Visualization of Large Information Spaces« and
  • Myron Krueger born in Gary, Indiana (USA); studied at Dartmouth College, New Hampshire from 1962-1964. From 1967 to 1974, he studied computer science at the University of Wisconsin. Krueger has been working together with artists since 1969. He has
  • Néstor Lizalde, 1979 Zaragoza (Spain).His work explores the possibilities raised in the art world through the so-called new media. With an academic background: Bachelor of Fine Arts, Master in Visual Arts and Multimedia, Advanced Design and
  • Penny, Simon. Embodied Cultural Agents: at the Intersection of Art, Robotics and Cognitive Science In AAAI Socially Intelligent Agents Symposium, , 103-105. : AAAI Press, 1997.