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  • Grau, Oliver. Media Art & Digital Humanities Technology Imagination Future: Journal for Transdisciplinary Knowledge Design 4, no. 1 (2010): 1-22.
  • Ng, Rashida and Sneha Patel, ed. PERFORMATIVE MATERIALS IN ARCHITECTURE AND DESIGN, Foreword by Philip Beesley. Bristol: Intellect Ltd, 2013.
  • Armstrong, Rachel and Philip Beesley. Soil and Protoplasm: The Hylozoic Ground Project ARCHITECTURAL DESIGN: PROTOCELL ARCHITECTURE 81, no. 2 (2011): 78-89.
  • Armstrong, Rachel and Philip Beesley. Soil and Protoplasm: The Hylozoic Ground Project ARCHITECTURAL DESIGN: PROTOCELL ARCHITECTURE 81, no. 2 (2011): 78-89.
  • Is a researcher in software design and development simulating natural realms. He works in the fields of behaviour, natural phenomena and digital modelling. His actually Senior Researcher at US R&D group of Sony Computer Entertainment and past
  • Artist, software developer and researcher. Rheiner was trained as an electrician and studied new medias at Zurich’s Hochschule fuer Gestaltung und Kunst ( University of the Arts). He teaches Interaction Design and Master of Arts in Design / Field of
  • Ben Rubin is a media artist based in New York City. In 1993 he founded EAR Studio and in 2007 Mark Hansen joined him as creative partner. He has a BSc in Computer Science from Brown University and received an MSc in Visual Studies from the
  • Joachim Sauter is a media artist, designer and educator. He focussed on digital technologies and how they can be used to express content, form and narration. Saute is Professor of New Media and Design at the Universität der Künste Berlin, and in
  • Beesley, Philip, ed. LIVING CITIES: VISION AND METHOD FOR REGENERATIVE DESIGN. Archer: Resource Positive Architecture and Waterloo Architecture, 2011.
  • Dubbeldam, Heather and Lola Sheppard, ed. TWENTY + CHANGE: EMERGING TORONTO DESIGN PRACTICES. Toronto: Riverside Architectural Press, 2009.