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  • ... subtle environment. The artists use different types of...
  • PointScreen - video
    ... the body's electrical capacity is, the less the light is...
  • ... developments: • Early Artistic Exploration of VR: One of...
  • ... education institutions. Particular Characteristics ”digital...
  • Between 0/1 - video
    Between 0 and 1: Numerical Dream or the Generative Transformation of Virtual Space (1988) "Between Zero and One" is created by changing the numerical values of geometric shapes such as a cube. This process generates an infinite variety of
  • ... a new form of live artistic production integrating...
  • Liquid Views - video
    ... In the words of the artists from the SIGGRAPH '93...
  • Peep Hole -
    This work extends my investigation of shifts in spectatorship in the context of the digital. It seeks to bring a live social context to bear on acts of looking and being looked at that might more commonly occur through digital media. The work aims
  • The Fox -
    A live performance and ‘game’ interface, which sought to provoke and subvert audience experiences and expectations of power, pleasure and control in the interactive environment. This performance was developed in collaboration with Nuno Lacerdo in
  • ...Unlooping Film | Cinema sem VoltaArtist: Giselle BeiguelmanComment: