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  • Ng, Rashida and Sneha Patel, ed. PERFORMATIVE MATERIALS IN ARCHITECTURE AND DESIGN, Foreword by Philip Beesley. Bristol: Intellect Ltd, 2013.
  • Armstrong, Rachel and Philip Beesley. Soil and Protoplasm: The Hylozoic Ground Project ARCHITECTURAL DESIGN: PROTOCELL ARCHITECTURE 81, no. 2 (2011): 78-89.
  • Thomas Ray is scientist and researcher working in the fields of Artificial Life, Evolution and the Human Mind. He serve as a collaborator in the media art group Knowbotics Research. He write a generative computer program called Tierra that emulate
  • Mark Reany is a pioneer in virtual reality theater and the Director of the Institute for the Exploration of Virtual Realities in the University of Kansas. He produced virtual scenarios, avatars, telepresence and real-time simulations in theatrical
  • Is a researcher in software design and development simulating natural realms. He works in the fields of behaviour, natural phenomena and digital modelling. His actually Senior Researcher at US R&D group of Sony Computer Entertainment and past
  • Artist, software developer and researcher. Rheiner was trained as an electrician and studied new medias at Zurich’s Hochschule fuer Gestaltung und Kunst ( University of the Arts). He teaches Interaction Design and Master of Arts in Design / Field of
  • Armstrong, Rachel and Philip Beesley. Soil and Protoplasm: The Hylozoic Ground Project ARCHITECTURAL DESIGN: PROTOCELL ARCHITECTURE 81, no. 2 (2011): 78-89.
  • Beesley, Philip, ed. LIVING CITIES: VISION AND METHOD FOR REGENERATIVE DESIGN. Archer: Resource Positive Architecture and Waterloo Architecture, 2011.
  • Dubbeldam, Heather and Lola Sheppard, ed. TWENTY + CHANGE: EMERGING TORONTO DESIGN PRACTICES. Toronto: Riverside Architectural Press, 2009.
  • Ben Rubin is a media artist based in New York City. In 1993 he founded EAR Studio and in 2007 Mark Hansen joined him as creative partner. He has a BSc in Computer Science from Brown University and received an MSc in Visual Studies from the