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  • Shaw, Jeffrey. The Dis-Embodied Re-Embodied Body In New Ideas in Science and Art, Final Acts of the Prague Conference 19-23.11.1996, edited by Council of Europe, 50-56. : 1997.
  • Dolinsky, Margarete. Facing Reality Artists Using Science and Technology, YLEM Newsletter (July/August 1999).
  • Dr Tracey M Benson is an Australian based interdisciplinary artist, UX designer, researcher and founder of Treecreate. She is passionate about more-than-human design and bridging the links between western ways of thinking with experiential and
  • [epidemiC] is a network of people working in sectors as diverse as art, computer science, anthropology, communication, history, and economy. [epidemiC] explores the phenomena arising from the intrusion of computer science's cultural behaviors into
  • Sommerer, Christa and Laurent Mignonneau, ed. Art @ Science. Wien, New York: Springer Verlag, 1998.
  • Licklider, Joseph Carl Robnett. The Computer as a Communication Device Science and Technology (April 1968).
  • Sommerer, Christa and Laurent Mignonneau, ed. Art @ Science. Wien, New York: Springer Verlag, 1998.
  • Collaborating as boredomresearch, Southampton based Vicky Isley and Paul Smith have gained an international reputation for interrogating the creative role of computing. boredomresearch often think of themselves as employing computer gaming
  • Having originally qualified in Fine Art at Trent Polytechnic, Nottingham U.K, from 1997 I began to combine computing with creative work at Loughborough University's computer science Human-Computer Interface department. Around 2000 this produced two
  • Ray, Tom. Evolution as Artist In Art@Science, edited by Christa Sommerer and Laurent Mignonneau, 81-91. New York, Wien: Springer Verlag, 1997.