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  • Thiel, Tamiko. The Design of the Connection Machine Design Issues 10, no. 1 (Spring 1994): 5-18.
  • Flanagan, Mary. Critical Play: Radical Game Design. Cambridge, MA: MIT-Press, 2009.
  • Huhtamo, Erkki. Pre-envisioning Mediatecture: A Media-archaeological Perspective In Mediatecture: The Design of Medially Augmented Spaces, edited by Christoph Kronhagel, 20-27. Vienna/New York: Springer, 2010.
  • Troika is a multi-disciplinary art and design practice founded by Conny Freyer (b. 1976, Germany), Eva Rucki (b. 1976, Germany) and Sebastien Noel (b.1977, France) who met while studying at the Royal College of Art, London. Together, they have
  • Matt Pyke (b. 1977, UK) formed the multi-disciplinary design studio Universal Everything after many years with seminal design agency The Designers Republic. Universal Everything features an ever-growing network of programmers, artists, designers and
  • Waldvogel is an architect and a specialist on the senses of perception as they relate to the digital realm. Her work explores the nature of multi-sensory experiencing and expression, with a particular focus on the feelings, emotions, and thoughts
  • Bolter, Jay David and Diane Gromala. Windows and Mirrors: Interaction Design, Digital Art, and the Myth of Transparency. Cambridge, MA: MIT Press, 2003.
  • xtine burrough, ed. "Wtf" Net works. Case Studies in Web Art and Design. London: Routledge, 2011.
  • Neal White works across media, and in no particular medium at all – creating projects with the Office of Experiments that develop collaborative, social and critical spaces using art methods and art materials. His work operates along the fine line
  • Andrea Zapp, born in Germany, is an internationally exhibiting media artist working across many platforms, such as “Networked Installation Stages”, art installations that are mixing and referencing real, virtual and online spaces; “Media, Miniature