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cast01 // Living in Mixed Realities
2001
-
2001
Living in Mixed Realities What does it mean to live, play and work in a world
sha
ped and perceived through digital media, network
s a
nd architectures of real and virtual
spa
ce? How can the development of complex communication
spa
ces, life
Karina Smigla-Bobinski
Karina Smigla-Bobinski work
s a
s intermedia artist with analogue and digital media. She produce
s a
nd collaborates on projects ranging from kinetic sculptures, interactivein
sta
llations, art interventions, featuring mixed reality and interactive art
Social Collider
2009
Karsten Schmidt, also known as Toxi, is the director of Post Spectacular, the London-based design studio. At the heart of his practice lies the use of code a
s a
creative tool and open-source technologies. Schmidt believes in building his own tools,
Adventures of Tom Tomiczky
2011
Between dream and wakefulness there i
s a
n area where things do not belong to dreams yet, but they are still not real completely. Here travels Tom Tomiczky getting through from one story to another, being the hero of poetic, burlesque, surreal or
Decode: Digital Design Sensations
2009
-
2010
Decode: Digital Design Sensations showcases the latest developments in digital and interactive design, from
sma
ll, screen-based, graphics to large-
sca
le interactive in
sta
llations. The exhibition includes works by e
sta
blished international artists
Evaluating the Effectiveness of Virtual Reality for Pediatric Pain Distraction
2003
Allen, Rebecca and G. M. Reger and A. A. Rizzo and Buckwalter, J. G. et.al.. Evaluating the Effectiveness of Virtual Reality for Pediatric Pain Distraction In The 37th Annual Convention of the Association for the Advancement of Behavior
Solar Equation
2010
video
"Solar Equation," 2010 Aero
sta
t, 5 HD projectors, 7 computers, custom software 14m / 48' balloon "Solar Equation" i
s a
large-
sca
le public art in
sta
llation that consists of a faithful simulation of the Sun, 100 million times
sma
ller than the real
Media Online
2005
Baumgärtel, Tilman. Media Online In Art Meets Media: Adventures in Perception, , 138ff. Tokyo: NTT Publishing Co., 2005.
Julius Popp
Julius Popp (born 1973) i
s a
n artist based in Leipzig and New York. Popp was born in Nuremberg. His work often uses technology,[1] resulting in interdisciplinary ventures which reach across the boundaries of art and science.[2] An example of
Using Backpropagation with Temporal Windows to Learn the Dynamics of the CMU Direct-Drive Arm
1988
Goldberg, Ken and Barak Pearlmutter. Using Backpropagation with Temporal Windows to Learn the Dynamics of the CMU Direct-Drive Arm In Advances in Neural Information Processing Systems, San Francisco, CA: Morgan Kaufmann Publishers, 1988.
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