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  • Palmer, Daniel. The Art of Real Time In Politics of a Digital Present: An Inventory of Australian Net Culture, Criticism and Theory, edited by Hugh Brown and Geert Lovink and Helen et. al. Merrick, 215-223. Melbouren, AUS: Fibreculture, 2001.
  • Lin Hsin Hsin. The Art of Mondriaan, eBook, ISBN: 978-981-07-0141-3. Vol.1. 1 th ed.Singapore: Lin Hsin Hsin Art Museum, 2011.
  • Simanowski, Roberto. The Art of Mapping Statistics https://mediarep.org/bitstream/handle/doc/18643/Dichtung-Digital_35_1-10_Simanowski_Legrady_Mapping_Statistics_.pdf?sequence=2&isAllowed=y.
  • Crampton-Smith, Gillian. The Art of Interaction In Interacting with Virtual Environments, edited by Lindsay MacDonald and John VinceNew York: Wiley and Sons, 1994.
  • Ascott, Roy. The Art of Intelligent Systems In Der Prix Ars Electronica, edited by Johannes Leopoldseder, 25-33. Linz: Veritas-Verlag, 1992.
  • Kluszczynski, Ryszard W.. The Art of Installation Art Inqiry II (2000): 53-73.
  • Laurel, Brenda, ed. The Art of Human-Computer Interface Design. New York: Addison-Wesely, 1990.
  • Karen Alekyan. The Art of Future https://vimeo.com/77297468.
  • Knuth, Donald. The Art of Computer Programming. Vol.Vol. 1. München: Addison-Wesely, 1997.
  • Tice, Steve and Linda Jacobson. The Art of Building Virtual Realities In Cyberarts: Exploring Art and Technology, edited by Linda JacobsonSan Francisco, CA: Miller Freeman Inc., 1992.