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Networked Narrative Environments
2005
Zapp, Andrea. Networked Narrative Environments In ACM Siggraph Computer Graphics Conference/Networked Performance: How Does Art Affect Technology and Vice Versa, Los Angeles, CA: 2005.
Lawrence Malstaf
The work of Lawrence Malstaf can be situated on the borderline between the visual and the theatrical. After having studied industrial design, Lawrence Malstaf starts of in theatre. He designs scenographies for choreographers and directors as Benoît
Dinka Pignon
Dinka Pignon is an interdisciplinary media artist working with spatial video installation and performance art. Her experimental practice is characterized by a strong affinity for the phenomenal, liminal, conceptual and minimal. Her work is situated
Manthos Santorineos
Dr. Manthos Santorineos (Athens Greece 1954) Digital media artist - researcher Emeritus professor at Athens School of Fine Arts Director of FournosLab Co-founder of the Fournos Multivalent Communication Network (1993) and the Mediaterra festival
Networked Narrative Environments as Imaginary Spaces of Being
2004
Zapp, Andrea. Networked Narrative Environments as Imaginary Spaces of Being. Manchester, Liverpool: Manchester Metropolitan University and Foundation for Art and Creative Technology, FACT, 2004.
Virtual Environments and Advanced Interface Design
1995
Barfield, Woodrow and Thomas A. Furness. Virtual Environments and Advanced Interface Design. Oxford: Oxford University Press, 1995.
Maria Roussou
Dr. Maria Roussou is an Associate Professor (tenured) in Interactive Systems (i.e. Human-Computer Interaction, Virtual Reality, Computer Games) at the Department of Informatics & Telecommunications, National and Kapodistrian University of Athens.
Peter Weibel
Peter Weibel is an artist, theorist, musician, curator and educator. He is Director and CEO of the ZKM | Center for Art and Media Karlsruhe. Weibel developed an artistic practice on experimental literature and performance working in film, video,
The Actual and the Imagined
2004
Collins, Susan. The Actual and the Imagined In Networked Narrative Environments as Imaginary Spaces of Being, edited by Andrea ZappManchester: Cornerhouse Publications, 2004.
Embodied virtuality: Or How to Put Bodies Back into the Picture
1996
Hayles, Katherine N.. Embodied virtuality: Or How to Put Bodies Back into the Picture In Immersed in Technology: Art and Virtual Environments, edited by Mary Anne Moser and D. MacLeod, 1-28. Cambridge, MA: MIT Press, 1996.
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