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Coexistence
2001
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2001
Coexistence is an interactive art installation that blurs the boundaries between physical reality and virtual reality. This work includes innovative approaches to interaction, interface design and mixed reality utilizing see-through head
LAM
2001
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2001
A computer installation desigend to create communication between several computers. A network created an on going creative process between the computers surrounding the viewer with light and sound. The process would continue to change as the
Dominic Harris
Dominic Harris (London, 1976) is an artist who uses technology to construct highly personal interpretations of the natural phenomena which surround us. His reverence for nature, coupled with his fascination for code, offers a surreal and whimsical
Alp Tugan
Alp Tuğan works on sociotechnology, generative art, and sonic arts and has participated in various exhibitions and events with his audiovisual projects. Tuğan is also a co-founding member of the live coding duo called RAW (www.rawlivecoding.com).
Televised Distance #2
2003
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2003
Even though we have the capability to communicate over long distances, we are losing the senses of "the body" when using modern technology. In the future, can we design a medium that overcomes that? "Televised Distance"is an interactive art project
Televised Distance #1
2002
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2002
Even though we have the capability to communicate over long distances, we are losing the senses of "the body" when using modern technology. In the future, can we design a medium that overcomes that? "Televised Distance"is an interactive art project
Sakrileg
1990
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1991
This work of kinetic art is a machine that balances a little red ball on a cambered surface. By horizontally turning this tread clockwise or anticlockwise by a powerful motor, the control unit tries to keep the ball up and prevent it from falling
Paula Strunden
Paula Strunden studied architecture in Vienna, Paris and London and worked at Raumlabor Berlin and Herzog & de Meuron Basel. Currently she pursues her design-led PhD within the European network TACK at the Academy of Fine Arts Vienna. Her work
Augmented Fish Reality
2004
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2004
video
Augmented Fish Reality is an in process interactive installation of rolling robotic fish-bowl sculptures designed to explore interspecies and transpecies communication. These could best be termed as biocybernetic sculptures that allow Siamese
Off-Sense
2001
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2001
Off-Sense is an extended version of Nuzzle Afar. Both challenges to design a cyberspace as a meeting place. It stands completely opposite position to the famous network game "DOOM". Video image texture and audio conneciton enables to humen common
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