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  • Fischnaller, Franz. Tracking the Net In Ars Electronica ´99: Life Science, , 348-349. : Vienna and New York, 1999.
  • Jones, Caroline A. ;Galison, Peter Louis, ed. Picturing Science, Producing Art. London: Routledge, 1998.
  • Lauren Lee McCarthy (she/they) is an artist examining social relationships in the midst of surveillance, automation, and algorithmic living. She is a 2021 United States Artist Fellow, 2020 Sundance New Frontier Story Lab Fellow, 2020 Eyebeam Rapid
  • Jon McCormack is an Australian-based electronic media artist and researcher in Artificial Life and Evolutionary Music and Art. His research interests include generative evolutionary systems, computational creativity, machine learning, L-systems and
  • Latour, Bruno and Peter Weibel, ed. Iconoclash: Beyond the Image Wars in Science, Religion, and Art. Cambridge, MA: MIT Press, 2002.
  • Donath, Judith. Mediated Faces In Cognitive Technology: Instruments of Mind. Lecutre Notes in Computer Science. 4th International Conference, edited by Meurig ; Nehaniv,C. L. ; Dautenhahn BeynonVol.2117. , 373-390. Coventry, UK: 2001.
  • Studied mathematics in Stuttgart (Dr.rer.nat. 1967); postdoctoral fellow at Department of computer science, University of Toronto (1968/69); assistant professor computer science, University of B.C., Vancouver (1970-72); professor for computer
  • Chris O’Shea is an artist and experience designer. He creates installations that playfully challenge our perception of spaces and objects. He has been commissioned by BBC Big Screen, Design Museum and Science Gallery, Dublin, and has collaborated
  • Simon Penny is an Australian practitioner in the fields of Digital Cultural Practices, Embodied Interaction and Interactive Art. His practice has included artistic practice, technical research, theoretical writing, pedagogy and institution building.
  • Frankel, Felice. Envisioning Science: the Design and the Craft of the Science Image. Cambridge, MASS: The MIT Press, 2004.