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SoundSlam
2002
-
2002
... overcrowded clubs and producing trax in
the
studio causes not only fame but also bad... suffer from muscular atrophy and he
art
disease. SoundSlam is a high end controller...
His Master's Voice
2001
-
2001
...HMV is a board game.
The
players can move semi-autonomous ball robots by making sounds. Form and... ball listens to a certain pitch and st
art
s to move if
the
right frequency was hummed or...
Shadow Dance: Eclipse
2001
-
2001
...This multimedia exhibit is not a kiosk,
the
re is no mouse, no keyboard. Shadow Dance: Eclipse Exhibit... information: science, mythologies,
art
, history, popular culture, and more through...
Inter DisCommunication Machine
1993
... two persons. You can only see through
the
o
the
r person's eyes when you wear
the
se... to kiss or to make love with
the
p
art
ner while keeping
the
machines on" is observed....
The
Crystal Method
2003
-
2003
Interactive computer with custom software, 3d input devices, stereo sunglasses, rear-projected screen. (source: www. schkolne.com)
Surface Drawing
1997
-
2002
...Experiments in creating 3D shape with
the
hand, conducted with Peter Schröder at Caltech, 1997-2002. ...
The
Schkolne Number
2002
-
2004
...olne Number is a dimensionless quantity representing
the
ratio of ones height to that of Steven...
Innovation Forum
1998
-
1999
... real-time comments from its viewers.
The
exhibit features real-time ability for...
Light/Depth
1993
-
1995
... skateboarders can skate on.
The
desire to have an
art
work for skaters, this... A public
art
for skaters. A sculpture done in collaboration with MATSUO Haruyuki,which skateboarders...
Over
the
Rainbow
1994
-
1994
... by seven differnt colours when
the
ir angles are all differnt (almost impossible...
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