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  • The world’s computing power is moving into the Cloud – but where does the Cloud get its energy? A commission for the 2012 Zero1 Biennial and Samek Art Gallery, the artworks for “Clouding Green” are massive augmented reality clouds in colors ranging
  • “Shades of Absence: Governing Bodies" Addresses artists who have been censored by - or due to threats by - high members of the U.S. government. Premiered in 2013 at "Manifest:AR," curator Joseph Hale, Corcoran Gallery of Art/Corcoran School of Art
  • As global water levels and temperatures rise, plants and animals are mutating to adapt. Strange new creatures are arising at the interstices between plant and animal, questioning and transgressing the boundaries of what is considered to be reactive
  • Goldsegen
    Participatory Augmented Reality Public Art Project. "Goldsegen (Golden Blessings)" - How much do you need to be happy? This project engages and questions the mechanisms of consumption and their promises of happiness. The artist posed the question
  • Brakelights is a real-time computer system that senses color changes in the environment to make choices from a database of dialogue lines…a live cinema-generating machine. The program reads the color levels in every pixel of every frame in real
  • Celestial Mechanics is an artwork intended to be viewed in a planetarium dome. Instead of stars and planets, the ‘night sky’ program reveals many of the aerial technologies hovering, flying, and drifting above us. The project mixes science,
  • Three artists drove Los Angeles' famous Mulholland Drive with five types of sensors--measuring the tilt, direction, altitude, speed and engine sound of the car. The captured data was then used to create an exact 3-D path in a computer, duplicating
  • The digital collages (3 shown here by Tamiko Thiel, and 3 others by Teresa Reuter/Sabe Wunsch) show scenographies of the Berlin Wall that are conceived as associative spaces of memories - by mixing temporal and geographical elements as well as
  • Starbright World -
    Starbright World was a pioneering online multi-user 3-D virtual world in which seriously ill children in hospitals across the United States could meet via a network to play with each other as avatars, build a part of the world themselves, discuss
  • A performance for cello, grand piano, soprano saxophone, surveillance cameras, live video mixing and projection. Two instruments accompany a silent movie. Hey, it's a living. But slowly they realize that not only are they reacting to the image.