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Bonnie Mitchell
... Early in 1992, using FTP and
email
, she organized the ChainArt...
Uncle Roy All Around You
2003
-
2003
... Players but cannot see or
contact
Street Players. When the...
Chance Encounters
2002
-
2002
... intention of making personal
contact
with each other. The first...
The Edison Effect
1993
The installation ensemble, «The Edison Effect» connects the Ages of Mechanical, Electronic, and Digital Audio-Technologies. Different interactive systems probe the acoustic inscriptions of vinyl discs, and other objects, with the help of laser beams
TANGENT_FEAR: Inviting Horror
2006
... does this process influence our
contact
with other persons? Such...
Landscape One
1997
-
1997
... For this they have to make
contact
with one of the virtual...
Pavilion of Dreams: FOREST
2009
-
2009
Notes on Preliminary Plan and Accompanying Images. • The public enter through a gently curved corridor allowing time for their eyes to adjust to the low light level and obscuring the view ahead of the Forest. • Choice of paths to give a
Inherent Rights, Vision Rights
1992
In the virtual-reality "Inherent Rights, Vision Rights" the participant explores a sacred ceremony in a traditional West Coast Native Canadian long house. The long house is occupied by music, fire and spirits, which the participant can interact
Videoschwelle
1988
-
1988
... attention towards direct visual
contact
with the ground." - Ruth...
Planet Sram
... environment "play" enter in
contact
with the inhabitants as if they...
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