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  • When a visitor steps on one of the 32 sensors on the floor, a screen in front of her shows one of four little digital worlds, that are partly controllable by the viewer. Hypothetical creatures, autonomous and life-like, live in these worlds.
  • ... Kunst - Computer - Medien, edited by Florian Rötzer and Peter Weibel, 256-267. München: Boer Verlag, 1991.
  • ... | Zentrum für Kunst und Medientechnologie Karlsruhe Curated by Peter Weibel, Siegfried Zielinski Sat, 14.07.2018 – Sun, 10.02.2019...
  • Dreamgenerator -
    ... and influenced by its surroundings. (source: www.peterhagdahl.net)
  • ... Zum medialen Gesamtkunstwerk, edited by Florian Rötzer and Peter Weibel, 317-332. München, DE: Boer Verlag, 1993.
  • Plasm: In the Breeze -
    Swinging out over a synthesized creek, viewers stir up the artificial life forms therein. Engaging kinesthetic immersion takes place within themed surroundings, where two rope swings track the participants' position using linear position
  • Plasm: Yer Mug -
    A 50's themed diner provides the setting for an interactive encounter with disturbing denizens in the virtual mirror across the counter. On-screen breakfast reassembles itself into characters who react to the customers' every move.
  • Plasm: A Country Walk -
    A custom force-feedback leash is used to walk a virtual dog down an endlessly unfolding country lane. The simulation is driven by the 3DO game console's low-cost rendering hardware, with rear-screen projection filling the participant's
  • ...Dobrila, Peter Tomaz and Aleksandra Kostic, ed. Eduardo Kac: Telepresence, Biotelematics, Transgenic Art. Maribor, SL: Kibla, 2000.
  • Mann, Charles C., ed. Robo Sapiens: Evolution of a New Species. Cambridge, MA: MIT Press, 2000.