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  • Karina Smigla-Bobinski works as intermedia artist with analogue and digital media. She produces and collaborates on projects ranging from kinetic sculptures, interactiveinstallations, art interventions, featuring mixed reality and interactive art
  • Karl Salzmann (*1979 in Bludenz) is a sound and media artist currently based in Vienna. In his artistic practice he uses sound and noise and combines them in performance, conceptual and installation art. His work is characterized by the visual
  • Kidnap -
    In this sensational precursor to Big Brother, two volunteers were selected from a few hundred applicants and subsequently kidnapped for a period of 48 hours. Selected finalists were chosen at random and put under surveillance. Following this
  • Kae Woods aka Kin / Cultura Plasmic INC is a PhD researcher and multi-pseudonymous artist at the University of Newcastle in Fine Art/Digital Media, with a focus on Digital Fatalism and how algorithmic technologies interplay with agency and the
  • Sommerer, Christa and Laurent Mignonneau. Kunst als Lebendiges System In Softlife-Heise Online, München: Heise Verlag, 1996.
  • Cantoni, Rejane and Maria Teresa Santoro. Künstliches Leben: Frankensteins Nachkommen Dichtung Digital (online) (2002).
  • La Machine à idées -
    Sur un site de vente de produits high tech, la possibilité offerte au visiteur de participer à la conception de nouveaux produits avec l'aide active d'une interface de création, cataliseur d'innovation. conception: Maurice Benayoun design:
  • MARS—the Media Arts Research Studies at GMD (1995–2001) and at Fraunhofer (2001–2012) The MARS - Exploratory Media Lab, initiated and directed by Monika Fleischmann and Wolfgang Strauss since 1997, designed and developed research prototypes,
  • Landschaft 2.0 -
    Event: Landschaft 2.0Institution: Edith Russ SiteComment:
  • Lanfranco Aceti works as an academic, artist and curator and is the founder of The Studium: Lanfranco Aceti Inc. He is the founder and Director of OCR (Operational and Curatorial Research in Contemporary Art, Design, Science and Technology) and