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  • Kac, Eduardo. Negotiating Meaning: The Dialogic Imagination in Electronic Art In Proceedings of Computers in Art and Design Education Conference, edited by UK University of TeessideTeeside, UK: 1999.
  • Kac, Eduardo, ed. New Media Poetry: Poetic Innovation and New Technologies. Vol.30. Visible Language, Rhode Island: Rhode Island School of Design, 1996.
  • Sylvia Eckermann In Sylvia Eckermann's work, a discursive engagement with form and media culminates in critical artistic reflections about our entanglement as individuals in current socio-economic situations. Eckermann works with various media
  • Laurel, Brenda, ed. The Art of Human-Computer Interface Design. New York: Addison-Wesely, 1990.
  • Preece, Jenny and Yvonne Rogers and Helen Sharp. Interaction Design: Beyond Human-Computer Interaction. Hoboken, NJ: John Wiley and Sons Ltd., 2002.
  • Pijnappel, Johan. Jeffrey Shaw. The Centre for Art and Media, Karlsruhe. An Interview Art and Design Profile 39 (1994): 70-79.
  • Penny, Simon. Agents as Artworks and Agent Design as Artistic Practice In Human Cognition and Social Agent Technology, edited by Kerstin DautenhahnAmsterdam, NL: John Benjamins Publishing Company, 1999.
  • //////////fur//// develops art entertainment interfaces for multidimensional multiuser involvement: software-programs in mechatronic artefacts that create dynamic action-spaces for two or more participants. //////////fur////'s guiding idea is the
  • Hiroshi Ishii is the Jerome B. Wiesner Professor of Media Arts and Sciences, at the MIT Media Lab. He joined the MIT Media Lab in October 1995, and founded the Tangible Media Group. He currently directs the Tangible Media Group, and he co-directs
  • Katsui, Mitsuo and Toshifumi Kawahara, ed. World Graphic Design Now 6 - Computer Graphics. Tokyo, Japan: Kodansha, 1989.