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Choosing Tools for Virtual Environments
1994
O´Sullivan, Dan. Choosing Tools for Virtual Environments Leonardo 27, no. 4 (July/August 1994).
Development of Models and Paradigms for Interactive Environments
1999
Novak, Jasminko. Development of Models and Paradigms for Interactive Environments. GMD Research Series, Sankt Augustin, DE: GMD, 1999.
Body Centered Interaction in Immersive Virtual Environments
1994
Slater, Mel and Usoh Martin. Body Centered Interaction in Immersive Virtual Environments In Artificial Life and Virtual Reality, edited by Nadia Magnenat Thalmann, 125-148. New York: John Wiley and Sons Ltd., 1994.
Presence in Immersive Virtual Environments
1993
Slater, Mel and Martin Usoh. Presence in Immersive Virtual Environments In Proceedings of the IEEE Conference - Virtual Reality Annual International Symposium, IEEE Neural Networks Council, Seattle, WA, , 90-96. Seattle, WA: 1993.
Depth of Presence in Virtual Environments
1994
Slater, Mel and Martin Usoh and A. Steed. Depth of Presence in Virtual Environments Presence: Teleoperators and Virtual Environments 3, no. 2 (1994): 130-144.
A Framework for Immersive Virtual Environments (FIVE): Speculations on the Role of Presence in Virtual Environments
1997
Slater, Mel and Sylvia Wilbur. A Framework for Immersive Virtual Environments (FIVE): Speculations on the Role of Presence in Virtual Environments Presence: Teleoperators and Virtual Environments (Journal) 6, no. 6 (1997): 603-616.
The Art of Interaction
1994
Crampton-Smith, Gillian. The Art of Interaction In Interacting with Virtual Environments, edited by Lindsay MacDonald and John VinceNew York: Wiley and Sons, 1994.
Human Factors Issues in Virtual Environments
1998
Stanney, Kay and Ronald R. Mourant and Robert S. Kennedy. Human Factors Issues in Virtual Environments Presence: Teleoperators and Virtual Environments 7, no. 4 (1998): 327-351.
Automatic Control and Behavior of Virtual Actors
1994
Thalmann, Daniel. Automatic Control and Behavior of Virtual Actors In Interacting with Virtual Environments, edited by LindsayAND Vince MacDonald, 217-227. New York: John Wiley and Sons Ltd., 1994.
By design : Computer networks are on their way to becoming virtual environments. Rebecca Allen is exploring the possibilities and the implications
1997
Gordon, Dan. By design : Computer networks are on their way to becoming virtual environments. Rebecca Allen is exploring the possibilities and the implications Challenge Magazine, Research at UCLA (Spring 1997): 17f..
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