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Old News
2002
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2002
Old News (2002) is a sequence of brief interconnecting meditations/prose poems set in a context of current news headlines and photos, which are constantly being updated from various news sources. A variety of technical means are used to emphasize,
the tangible image
1991
Peter Weibel is considered to be one of the poineers of interactive, computerbased installations. In this work from the early nineties, the participants are being filmed upon entering a room. They see "their" film on a large screen while there is a
Painting With Light at Tate Modern
2013
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2013
For the opening night of the #HYPERLINK festival on 26th April 2013, Alex May debuted a 75 minute ‘Painting With Light’ live video mapping art performance in the South Tank at Tate Modern, London. Using his own custom software, Alex creates scenes
Connection
2002
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2002
A series of video illusions for drivers is projected onto the front window of the Cartier Foundation, Boulevard Raspail, one of the main streets in Paris. The real-life scale of these videos gives drivers the impression that new streets have opened
Your Self Portrait
2002
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2010
This project, presented in both a Saint Petersburg factory and museums of the West, is an interaction between spectators and the artist. The artist films each participant and throws their image back at them just as they start to relax in front of
(Another) Point of view
2003
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2003
Two video projections are confronted on the same screen. The first shows the bodies of African dancers in exultant movements, gradually moving into a trance. The other presents the State’s armed forces: the worrying and repressive face of the
Role Playing Egas (Moniz): Net. Art Project under a workshop at Centro Cultural de Belém in Lisbon (CCB 2005)
2005
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2005
Role Playing Egas (Moniz): Net. Art Project under a workshop at Centro Cultural de Belém in Lisbon (CCB 2005)Artist: Patrícia GouveiaComment:
Doors
2004
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2007
Two worlds that everything keeps apart are brought together on opposite sides of the same screen. In a narrow street in an Afghan village, men are drinking tea and reading texts. A door is in the centre, opening onto another door in the image on the
D-G Cabine
2003
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2004
An interactive video game imprisons or ejects players or their avatars in a cabin conceived in collaboration with the designer Vincent Torjman. This piece, the high point of the exhibition “Instrument Flying Rules” lays down the physical limitations
Vice Box
2012
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2014
This very small, pocket size, sculpture allows the viewer to build his own portrait based on his sins and vices.
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