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Real Snail Mail Slashdot
2008
Boredomresearch. Real Snail Mail Slashdot Slashdot (Online) (June 2008).
Algorithmic Fluid Imagery
2011
Stock, Mark. Algorithmic Fluid Imagery Proceedings of Bridges 2011 (2011).
Man as 'Aggregate of Data': What Computers should not do.
2019
van der Meulen, Sjoukje and Max Bruinsma. Man as 'Aggregate of Data': What Computers should not do. AI & Society 2, no. 34 (2019): 343-354.
A Poética Artística e a Matéria
1987
DOMINGUES, DIANA MARIA G. A Poética Artística e a Matéria REVISTA ATO 1, no. 1 (1987): 15-22.
Giselle Beiguelman
... of many books and
article
s about the... magazine and the
author
of many books and...
Body Centered Interaction in Immersive Virtual Environments
1994
Slater, Mel and Usoh Martin. Body Centered Interaction in Immersive Virtual Environments In Artificial Life and Virtual Reality, edited by Nadia Magnenat Thalmann, 125-148. New York: John Wiley and Sons Ltd., 1994.
Looking for Art in All the Wrong Places / Wie man Kunst immer am falschen Ort sucht
2001
Blais, Joline and Jon Ippolito. Looking for Art in All the Wrong Places / Wie man Kunst immer am falschen Ort sucht In TAKEOVER: Who´s doing the art of tomorrow, edited by Stocker Gerfried and Christine SchöpfVienna, New York: Springer, 2001.
Creating Interactive Multimedia Works
with
Bio-data.
2011
... Multimedia Works
with
Bio-data. New Interfaces...
Encapsulated Bodies in Motion: Simulators and the Quest for Total Immersion
1995
Huhtamo, Erkki. Encapsulated Bodies in Motion: Simulators and the Quest for Total Immersion In Critical Issues in Electronic Media, edited by Simon Penny, 159-186. Albany, NY: State University of New York Press, 1995.
Artistic production and embodied information. Tracking Spaces of Transformation
2019
Alvaro, Sandra. Artistic production and embodied information. Tracking Spaces of Transformation In VIRTUALITIES AND REALITIES New Experiences, Art and Ecologies in Immersive Environments, edited by Raitis Smits and Rasa Smite: RIXC, 2019.
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