Archive Search

  • Rolland, Jannick and William Gibson. Towards Quantifying Depth and Size Perception in Virtual Environments Presence: Teleoperators and Virtual Environments 4, no. 1 (Winter 1995): 24-49.
  • Dove, Toni and Michael Mackenzie. Archeology of a Mother Tongue In Immersed in Technology: Art and Virtual Environments, edited by Mary Anne Moser and Douglas MacLeodBanff, Canada: Banff Centre for the Arts, 1996.
  • Fleischmann, Monika and Wolfgang Strauss. The Virtual Balance: An Input Device for VR Environments. : GMD Forschungszentrum Informationstechnik, 1999.
  • Rafael Lozano-Hemmer was born in Mexico City in 1967. In 1989 he received a B.Sc. in Physical Chemistry from Concordia University in Montréal, Canada. Electronic artist, develops interactive installations that are at the intersection of
  • Zapp, Andrea. Networked Narrative Environments In ACM Siggraph Computer Graphics Conference/Networked Performance: How Does Art Affect Technology and Vice Versa, Los Angeles, CA: 2005.
  • Zapp, Andrea. Networked Narrative Environments as Imaginary Spaces of Being. Manchester, Liverpool: Manchester Metropolitan University and Foundation for Art and Creative Technology, FACT, 2004.
  • Barfield, Woodrow and Thomas A. Furness. Virtual Environments and Advanced Interface Design. Oxford: Oxford University Press, 1995.
  • Collins, Susan. The Actual and the Imagined In Networked Narrative Environments as Imaginary Spaces of Being, edited by Andrea ZappManchester: Cornerhouse Publications, 2004.
  • The work of Lawrence Malstaf can be situated on the borderline between the visual and the theatrical. After having studied industrial design, Lawrence Malstaf starts of in theatre. He designs scenographies for choreographers and directors as Benoît
  • Dinka Pignon is an interdisciplinary media artist working with spatial video installation and performance art. Her experimental practice is characterized by a strong affinity for the phenomenal, liminal, conceptual and minimal. Her work is situated