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  • Vancat, Jaroslav and Daniel Riha. Structuralist Content Design in the Multi-Touch Museum Environment In: Airing the Past: Inquiries into Digital Memories 65, no. 76 (JANUARY 2019 2016): 85-91.
  • Ann McCoy editor-at-large of the Brooklyn rail introduces the topic of Science and Spirit and I present an 11 minute video about my work is presented accordingly.
  • The site provides a collaborative network action allowing telepresence and telerobotics. The robot is an agent that inhabits and acts in the physical world. Connecting the website address: http://artecno.ucs.br/insnakes makes it possible for the
  • Dreams Grrrls -
    "Dream Grrrls is a real-time interactive CAVETM virtual art environment created by M. Dolinsky and Grit Sehmisch. Dream Grrrls invites you to explore dreaming in a labyrinth. Discover paths that lead to whimsical worlds - where you can ride a
  • Blue Window Pane II -
    "Blue Window Pane is a CAVE virtual reality art experience that includes networking, live video, and sound activated graphics. Participants explore and actively ignite events to gain a knowledge base through exploration and perceptual interaction.
  • The Lake -
    A site-specific installation, and early data artwork using live real-time biological data. The Lake questions how data abstracts life and our environment, and how we use technology to connect with living things. Installed by the lakeside at Tingrith
  • The chair’s interactive interface creates a sonic environment that transforms our emotional state into sound. Drawing inspiration from John Cage's 4'33”, the concept of the chair explores themes of waiting, boredom, silence, and noise. As visitors
  • Conversation -
    Prompting a continuum between nature and culture, between species, and among the senses, Kac’s work questions the structures, mediations, and ultimately the supremacy of vision in art, while promoting synesthetic experiences that rearticulate
  • We Need Us -
    What is the meaning of data beyond its value-laden content? We Need Us draws metadata from the activities of citizen science site Zooniverse’s million+ participants to create an ever-growing environment of sounds and animated forms. Unlike