Archive
Search
Artist Index
Institution Index
Thesaurus
[Default Title]
ADA Help
About
(current)
Magazine
Tools
Community
Feedback
Join
Theme
Theme
Light
Dark
Auto
Login
Login
Archive Search
Search
Date
1979–1989
1990–1995
1996–2000
2001–2005
2006–2010
2011–2015
2016–2020
2021–now
Genre
Digital Animation
Digital Graphics
Net Art
Social Network
Database Art
Bio Art
Digital Performance
Nano Art
Robotics
Telematics
Installations
Game Art
Glitch Art
Digital Activism
Events
Festival
Exhibition
Other
Conference
Reset
Artist
Scholar
Work
Work with Video
Literature
Institution
Event
Feature
All Categories
1
…
(more)
232
233
234
235
(current)
236
(more)
1060
sort by relevancy (down)
Sort by Alphabeth (up)
sort by date (up)
sort by category (up)
new skin
2002
-
2002
... insatiable appetite
for
all that is new is...
Tangible Disaster Simulation System
2005
-
2006
... a collaborative tool
for
planning disaster...
Senspectra
2005
-
2006
... toolkit designed
for
sensing and visualization...
Presence
1995
-
1995
... commissioned
for
the Art Machine II...
Robo Topobo
2005
-
2006
... of computers
for
children. With Robo, we...
I/O Brush
2003
-
2004
I/O Brush is a new drawing tool to explore colors, textures, and movements found in everyday materials by "picking up" and drawing with them. I/O Brush looks like a regular physical paintbrush but has a small video camera with lights and touch
AirportSim
2003
-
2004
... the manager to plan
for
different emergency alert...
The Living Room
1994
-
1994
Gallery based distributed interactive digital video projection environment Multiple rooms, each approximately 12 x 10 x 6 metres 4 large scale projections, black and white and colour, multi-channel interactive sound Produced by The Film and
Angels
1994
-
1994
The work uses remote visual sensing techniques to track the viewer. The position of the viewer in front of the image controls the activity of the figures across the bottom of the screens. The viewers actions also control their ability to talk, as
Topobo Backpacks and Dock
2004
-
2005
... motion plays back.
For
instance, by turning the...
1
…
(more)
232
233
234
235
(current)
236
(more)
1060