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  • Ursula Damm studied at the Art Academy in Düsseldorf, followed by postgraduate studies at the Academy of Media arts in Cologne. Early sculptures were models of space and time, developed in a bodily experience. In the 1990s installations were
  • Ascott, Roy. Art, Technology Consciousness: Mind@Large. Bristol, UK: Intellect Books, 2000.
  • Dolinsky, Margarete. Facing Reality Artists Using Science and Technology, YLEM Newsletter (July/August 1999).
  • Fischnaller, Franz. Cultural Heritage and New Medias In Pendulum Symposium: Mediterranean and Balkan Art and Technology, , 47-48. Athens, Greece: 1999.
  • Allen, Rebecca and Erkki Huhtamo. I Always Like to Go Where I Am Not Supposed to Be In Women, Art, and Technology, edited by Judy Malloy, 224-241. Cambridge, MA: Massachusetts Institute of Technology, 2003.
  • Peter d'Agostino is an artist who has been working in video and new media for three decades. His pioneering projects have been exhibited internationally in the form of installations, performances, telecommunications events, and broadcast
  • Fleischmann, Monika and Wolfgang Strauss. Imagine a Space Filled with Data In Women, Art and Technology, edited by Judy Malloy, 111-112. Cambridge, MASS: MIT Press, 2003.
  • Sommerer, Christa and Laurent Mignonneau. Trans Plant II In 3D Beyond the Stereography: Images and Technology Gallery Exhibition Theme, edited by T. Moriyama, 76-77. Tokyo: Tokyo Metropolitan Museum Of Photography, 1996.
  • Tenhaaf, Nell. Production and Reproduction In Women, Art, and Technology, edited by Judy Malloy, 362-375. Cambridge, MA: The MIT Press, 2003.
  • F.A.B.R.I.CATORS is a digital media company specializing in: Interactive Technology, Virtual Reality, Interactive Media, Networking, Robotics, Digital Media and Integrated Media. The company operates in the fields of: Art, Design, Architecture,