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  • ANABELA COSTA 1958 b. Lisbon, Portugal. Lives in Paris. Visual Artist, studies Fine Arts at Lisbon Fine Arts University (1980) e-mail : anabelacosta@msn.com Anabela Costa is a visual artist, her work were subject of several solo
  • Arc de Triomphe -
    Permanent exhibition Exhibition design for the 200 years of the Arc de Triomphe Conception with Christophe Girault
  • driessens & verstappen e-volved cultures xxwide, 2008 Variable screen. Software for Mac OS X, installation with 2 projectors Supported by: Mondriaan Foundation, Ámsterdam Acknowledgements: The Netherlands Foundation for Visual Arts,
  • Nature -
    I created Design By Numbers during in a time when getting artists and designers to program the computer was just beginning to become in vogue. I spent most of the earlier half of the 1990's espousing the importance of getting beyond the tools, and
  • World System -
    The theme of this project is "re-design for telephone". Winner of Japan Art Scholorship. This is a model of a flying TV-telephone which by itself float to find and link to other people (just like WWW). An idea "What if the original telephone
  • Selçuk ARTUT’s artistic research and production focus on the theoretical and practical dimensions of human-technology relations. Artut’s artworks have been exhibited at Sonar Istanbul, ISEA, AKM Istanbul, Siggraph, Dystopie Sound Art Festival
  • Robo Topobo -
    Robo Topobo brings the improvisation and performative thrill of video games to hands-on modeling and invention. “Robo” is a controller that children can use to save, replay and adjust playback of up to four Topobo recordings. With Topobo a child can
  • House of Cards -
    Director of Technology - House of Card's Music video, interactive data viewer, and source code. With Director James Frost and a bunch of other great people, lasers and sensors were used to create a 3D data "music video" for the band Radiohead.
  • Stockspace -
    Generator.x is a curatorial platform exploring the use of generative strategies and software processes in digital art, architecture and design. It focuses on a new generation of artists and designers who embrace code as a way of producing new forms