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Cloud Robotics & African Robotics Network Design Challenge
2012
Lecture
Nature
2007
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2007
I created Design By Numbers during in a time when getting artists and designers to program the computer was just beginning to become in vogue. I spent most of the earlier half of the 1990's espousing the importance of getting beyond the tools, and
CircuiTUI
2003
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2004
Bridging the gap between textbook and laboratory learning, CircuiTUI leverages the power of both advanced real-time circuit simulation and the hands-on and the collaborative atmosphere of a laboratory. With CircuiTUI, projected images of circuit
IP Network Design Workbench
2002
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2003
IP Network Design Workbench is a system to make performance simulation tools more accessible to a group of experts during the IP Network design process. Using TUI, it became possible to control multiple simulation parameters directly and in
Illuminating Clay
2001
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2002
This interface allows users to explore and analyze free form spatial models. Using this platform we explore the domain of landscape design, where the relationship between form and computational simulations is of particular relevance. Landscape
House of Cards
2008
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2009
Director of Technology - House of Card's Music video, interactive data viewer, and source code. With Director James Frost and a bunch of other great people, lasers and sensors were used to create a 3D data "music video" for the band Radiohead.
Stockspace
2009
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2009
Generator.x is a curatorial platform exploring the use of generative strategies and software processes in digital art, architecture and design. It focuses on a new generation of artists and designers who embrace code as a way of producing new forms
Study for a Mirror
2008
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2008
The founding members of rAndom International: Hannes Koch (b. 1975, Germany), Florian Ortkrass (b. 1975, Germany) and Stuart Wood (b. 1980, UK) met while at Brunel University in 2002 and went on to study together at the Royal College of Art, London.
CADcast
2000
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2001
CADcast is a system for projecting instructions into 3-D workspaces. It supports users in constructing three dimensional structures with greater efficiency and more accuracy. The system also supports improved coordination between the design and
TellTale
2000
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2001
TellTale is a story construction kit for children. Its goal is to help youngsters create and experiment with the structure and content of oral language in way similar to how written text is composed. The design consists of a number of modular body
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