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site-inflexion
2020
The immersive installation site-inflexion invites visitors to take part in a site-specific virtual and acoustic journey. The scenery and soundscapes of the JKU campus are the main actors in the work, alluding to Johannes Kepler’s activity as a
Fulldome / VR & AR Lab - University InfrastructureEnvironment
2020
Kusch, Martin and Ruth Schnell. Fulldome / VR & AR Lab - University Infrastructure Environment In Ars Electronica 2020 - Festival for Art, Technology and Society, edited by Hannes Leopoldseder and Christine Schöpf and A. Wöran, 202-204. Berlin:
HEALTH AND DENGUE FEVER: A DISCUSSION ABOUT ENVIRONMENT AND MEDIA
2016
VELHO, A. P. M. and Tiago LUCENA and W BISCHOFF and V. D DORNE and Diana Domingues. HEALTH AND DENGUE FEVER: A DISCUSSION ABOUT ENVIRONMENT AND MEDIA 22nd Annual Conference International Sustainable Development Research Society (ISDRS) (2016):
New Social Environment #518 | Dimensions of Science and Spirit
2022
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2022
Ann McCoy editor-at-large of the Brooklyn rail introduces the topic of Science and Spirit and I present an 11 minute video about my work is presented accordingly.
I N S N (H) A K (R) E S
2003
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2007
The site provides a collaborative network action allowing telepresence and telerobotics. The robot is an agent that inhabits and acts in the physical world. Connecting the website address: http://artecno.ucs.br/insnakes makes it possible for the
Dreams Grrrls
1996
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1999
"Dream Grrrls is a real-time interactive CAVETM virtual art environment created by M. Dolinsky and Grit Sehmisch. Dream Grrrls invites you to explore dreaming in a labyrinth. Discover paths that lead to whimsical worlds - where you can ride a
Blue Window Pane II
1998
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2000
"Blue Window Pane is a CAVE virtual reality art experience that includes networking, live video, and sound activated graphics. Participants explore and actively ignite events to gain a knowledge base through exploration and perceptual interaction.
Fournos Multivalent Communication Network , Hellenic Ministry of Culture
The Lake
2005
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2005
A site-specific installation, and early data artwork using live real-time biological data. The Lake questions how data abstracts life and our environment, and how we use technology to connect with living things. Installed by the lakeside at Tingrith
We Need Us
2014
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2014
What is the meaning of data beyond its value-laden content? We Need Us draws metadata from the activities of citizen science site Zooniverse’s million+ participants to create an ever-growing environment of sounds and animated forms. Unlike
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