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  • Mattei, Maria Grazia. Fino All´Ultimo Respiro Virtual 32 (June 1996): 36-37.
  • McRobert, Laurie. Virtual Reality and the Dynamics of Transcendence Explorations: Journal for Adventurous Thought XV, no. 1 (Fall 1996).
  • Negroponte, Nicholas. Being Digital. London, UK: Vintage, 1996.
  • Ohashi, Makihito. Business Wonderland Nihon Kezei Shinbun (January 27th 1996).
  • Ascott, Roy. L'architecture de la cyberception In Les cinq sens de la création, edited by M. Borillo and A. Sauvageot, 184-194. Seysell: Editions Champ Vallon, 1996.
  • Porter, Steven. Journey into VR Computer Graphics World 16, no. 10 (1996): 59-60.
  • Porter, Stephen M.. Expanding the VR Aesthetic Computer Graphics World 19, no. 7 (July 1996): 4.
  • Pesce, Marc. Osmose en Ik/ Osmose and Me Wave 17 (March/April 1996): 44-47.
  • Penny, Simon. Twenty Centuries of Virtual Reality Magazyn Sztuki 9, no. 1 (1996).
  • Penny, Simon. The Colonisation of Cyberspace In Media Art Perspectives, edited by Hans-Peter Schwarz and Jeffrey ShawKarlsruhe, Ostfildern-Ruit: ZKM and Hatje Cantz, 1996.