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Das perfekte Verbrechen
1996
Baudrillard, Jean. Das perfekte Verbrechen. München: Matthes and Seitz, 1996.
Is there Love in the Telematic Embrace? Behaviourables and Futuribles
1996
Ascott, Roy. Is there Love in the Telematic Embrace? Behaviourables and Futuribles In Theories and Documents of Contemporary Art, edited by K. Stiles and P. Selz, 396 and 489-498. Berkeley: University of California Press, 1996.
Photography at the Interface
1996
Ascott, Roy. Photography at the Interface In Electronic Culture. Technology and Visual Representation, edited by Timothy Druckrey, 165-172. New York: Aperture, 1996.
Diabolo ex machina. dérives malignes de la Sainte Ecriture dévoyée par la technologie
1996
Benayoun, Maurice. Diabolo ex machina. dérives malignes de la Sainte Ecriture dévoyée par la technologie Sarazine 4 (1996).
Das Zeit-Bild (Kino II)
1996
Deleuze, Gilles. Das Zeit-Bild (Kino II). Frankfurt/Main: Suhrkamp Taschenbuch Wissenschaft, 1996.
Way Cool
1996
Auel, Kersten. Way Cool In IX - Multiuser, Multitasking Magazine, Hannover, DE: Heise Verlag, 1996.
Cybersociety. Mythos und Realität der Informationsgesellschaft
1996
Bühl, Achim. Cybersociety. Mythos und Realität der Informationsgesellschaft. Köln: Papyrossa Verlagsgesellschaft, 1996.
Embodied virtuality: Or How to Put Bodies Back into the Picture
1996
Hayles, Katherine N.. Embodied virtuality: Or How to Put Bodies Back into the Picture In Immersed in Technology: Art and Virtual Environments, edited by Mary Anne Moser and D. MacLeod, 1-28. Cambridge, MA: MIT Press, 1996.
Nature Morte: Landscape and Narrative in Virtual Environments
1996
Morse, Margaret. Nature Morte: Landscape and Narrative in Virtual Environments In Immersed in Technology: Art and Virtual Environments, edited by Mary-Anne Moser and Douglas MacLeod, 195-232. Cambridge, London: MIT Press and Banff Centre for the
Interaktive Medienzukunft
1996
Bolz, Norbert. Interaktive Medienzukunft In Interaktiv: Im Labyrinth der Wirklichkeiten, edited by Wolfgang Zacharias, 120-126. Bonn: Edition Umbruch, 1996.
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