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Structuralist Content Design in the Multi-Touch Museum Environment
2016
Vancat, Jaroslav and Daniel Riha. Structuralist Content Design in the Multi-Touch Museum Environment In: Airing the Past: Inquiries into Digital Memories , no. 85-91 (2016).
Structuralist Content Design in the Multi-Touch Museum Environment
2016
Vancat, Jaroslav and Daniel Riha. Structuralist Content Design in the Multi-Touch Museum Environment In: Airing the Past: Inquiries into Digital Memories , no. 85-91 (2016).
ZOONE
1985
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1985
Media environment Shown at Amerlinghaus Vienna (A) in the context of the "Computerkulturtage" When the elephant falls from the tree, the ants die. Zoone- zone, zoo Computer images quickly animate a composition scheme with rhythm changes- Screen 1
Greenhouse
2017
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2017
Greenhouse is a generative data visualization installation. The work is inspired by the problems of Taiwan and is based on the survey and analysis of big data. We gather and compile the big data from over seven hundred thousand fan pages on social
Dengue as an environment problem: a Brazilian media research
2016
MACHADO VELHO, Ana Paula and Tiago LUCENA and Lucas FLORES and DIANA DOMINGUES. Dengue as an environment problem: a Brazilian media research 8 th International Congress of Environmental Research (2016).
Structuralist Content Design in the Multi-Touch Museum Environment
2016
Vancat, Jaroslav and Daniel Riha. Structuralist Content Design in the Multi-Touch Museum Environment In: Airing the Past: Inquiries into Digital Memories (JANUARY 2019 2016): 85-91.
Structuralist Content Design in the Multi-Touch Museum Environment
2016
Vancat, Jaroslav and Daniel Riha. Structuralist Content Design in the Multi-Touch Museum Environment In: Airing the Past: Inquiries into Digital Memories (JANUARY 2019 2016): 85-91.
Structuralist Content Design in the Multi-Touch Museum Environment
2016
Vancat, Jaroslav and Daniel Riha. Structuralist Content Design in the Multi-Touch Museum Environment In: Airing the Past: Inquiries into Digital Memories 65, no. 76 (JANUARY 2019 2016): 85-91.
COMBATscience Augmented II
2022
Mixed reality installation "COMBATscience Augmented II" is a mixed reality installation that critically reflects on science and its ethical implications, beginning with the gas attacks in World War I and continuing to contemporary research on
site-inflexion
2020
The immersive installation site-inflexion invites visitors to take part in a site-specific virtual and acoustic journey. The scenery and soundscapes of the JKU campus are the main actors in the work, alluding to Johannes Kepler’s activity as a
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