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Inherent Rights, Vision Rights
1992
In the virtual-reality "Inherent Rights, Vision Rights" the participant explores a sacred ceremony in a traditional West Coast Native Canadian long house. The long house is occupied by music, fire and spirits, which the participant can interact
The Visitor: Living by Numbers
2001
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2001
video
Inspired by Pier-Paolo Passolini's 1969 film Theorema and by a dream Courchesne's daughter had when she was 10 years old. In the installation, visitors are planted somewhere in the Japanese countryside. From there they will try to make a
Technology Recapitulates Phylogeny
1992
As you approach this piece a sensor turns a light on which projects the worms and tree forms onto the walls and ceiling. The tubefex worms which are the stars of this piece demonstrate a form of supra organization in which these single tubefex worms
Aurora di Venere
2001
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2001
"Aurora di Venere" is a performance for theatre where a group of dancers interact with digital entities projected on two screens located at the background and at the front (semi-transparent) of the theatre's stand. The dancers play with the
esc for escape
2004
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2004
esc for escape is cross media project on error messages. A documentary on life beyond the screen with outputs in DVD, electronic billboards and indoors exhibition, mediated by Internet, SMS e MMS. The audience was invited to submit error
Decima Bienal de La Habana, Integración y Resistencia; catalog;
2009
Arte Cubano Ediciones y Centro de Arte Contemporâneo Wilfredo Lam, ed. Decima Bienal de La Habana, Integración y Resistencia; catalog;. ISBN 959-7178-11-7, Sevilla, Spain: Escadón Impressores, 2009.
Decima Bienal de La Habana, Integración y Resistencia; catalog;
2009
Arte Cubano Ediciones y Centro de Arte Contemporâneo Wilfredo Lam, ed. Decima Bienal de La Habana, Integración y Resistencia; catalog;. ISBN 959-7178-11-7, Sevilla, Spain: Escadón Impressores, 2009.
Can you see me now?
2003
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2005
Can You See Me Now?draws upon the near ubiquity of handheld electronic devices in many developed countries. Blast Theory are fascinated by the penetration of the mobile phone into the hands of poorer users, rural users, teenagers and other
fluID - arena of identities
2003
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2003
in cooperation with Mathias Fuchs --- This game is about finding your identity (if you have got one), to change your identity, to steal or borrow another person's identity or to destroy identities. What is an identity? It is the idea that
wi-fi sm
2003
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2003
After the the guerilla-marketing campaign for WiFi-SM was launched at the Tirana Bienniale of Contemporary Art in 2003, the real product was shown for the first time at galerie Sollertis in January 2006: the WiFi-SM patch is now for real You
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