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Pleasure Machine
1999
-
1999
video
... Art Lab, Athens 8/11/2000. Performer : Silia Rouka. The
arti
ficiality of experience and the
arti
ficiality of pleasure: To...
Predicatable Lab
1999
-
1999
... instead of natural possibilities in physical space we have
arti
ficial possibilities in digital space. What appears to occur, and...
Petit Mal
1989
-
1993
... marks out a territory quite novel with respect to traditional
arti
stic endevours as we have no canon of autonomous interactive...
Zoran Poposki
... of traditional media such as drawing and painting using
arti
ficial intelligence (AI), non-fungible tokens (NFTs), augmented...
IKI-IKI Phone
2001
...IKI-IKI Phone is a multi-user, networked
Arti
ficial Life (= Alife) art game for the I-mode mobile phones. In this sys- tem, subscribed users...
SMDK - Simulationspace of Mobile Datasounds
1993
... results from an exchange of working techniques between media
arti
sts, computer musicians and computer scientists. The interactive...
World, Membrane and the Dismembered Body
1997
-
1998
... The soundproof room utilizes the quality of suspendedness to
arti
ficially create a situation in which the visitor is made aware of...
Universal Zoologies
1996
-
2001
... the work. The project aims to represent emotive, abstract,
arti
ficial life digi-scapes, each based around a thematic metaphor...
Eden
2000
-
2000
...Eden is an interactive, self-generating,
arti
ficial ecosystem. A cellular world is populated by collections of evolving creatures. Creatures...
The Bush Soul (#1)
1997
-
1997
... that explore the role of human presence in a world of
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ficial life. (Rebecca Allen)
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