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  • ... making after the “digital experience”, how to be an artist after the advent of a networked,... My work is based on research into the phenomenological nature of visual perception. The emphasis is on...
  • ... imaginative 3D visualizations. Driven by how the Anthropocene extinction is perceived and... is perceived and experienced, the work explores visual narratives inspired by...
  • ... for media arts and curator. She has been working with computer-aided tools since the...
  • ... Limbo was exhibited at the MFA graduate show 2003 at Parsons NY. He also has exhibited... based digital artist and composer. His work crosses diverse media and disciplines,...
  • Simon Biggs -
    ... Annex takes pleasure in presenting the work of a leading artist in this area,...
  • ...This work addresses the notion of a library of the written language, and gives special aesthetic...
  • ... in building his own tools, and his work stretches the possibilities of design through...
  • ... living organisms and ecosystems and how they may be processed through technology with... processes. For a long time my work was concerned with the information systems...
  • AME: Art After Museum -
    ... cavern (contemporary wall art ?) The work of the Art After Museum world is a potential...
  • Stream I Stream II -
    ... can see, from their point of view, and how would we perceive ourselves to "be" as a... immersive installation and a web based work. Viewers are confronted with a 3D...