Archive
Search
Artist Index
Institution Index
Thesaurus
[Default Title]
ADA Help
About
(current)
Magazine
Tools
Community
Feedback
Join
Theme
Theme
Light
Dark
Auto
Login
Login
Archive Search
Search
Date
1979–1989
1990–1995
1996–2000
2001–2005
2006–2010
2011–2015
2016–2020
2021–now
Genre
Digital Animation
Digital Graphics
Net Art
Social Network
Database Art
Bio Art
Digital Performance
Nano Art
Robotics
Telematics
Installations
Game Art
Glitch Art
Digital Activism
Events
Festival
Exhibition
Other
Conference
Reset
Artist
Scholar
Work
Work with Video
Literature
Institution
Event
Feature
All Categories
1
…
(more)
20
21
22
23
(current)
24
(more)
66
sort by relevancy (down)
Sort by Alphabeth (up)
sort by date (up)
sort by category (up)
Universal Zoologies
1996
-
2001
Universal Zoologies is an interconnected series of autonomous, self-generating, poetic spaces that are navigated by people experiencing the work. The project aims to represent emotive, abstract, artificial life digi-scapes, each based around a
Othello in an urban space
2003
-
2003
Othello in an urban space:A trial of doing "Othello ®" game in human scale. Each partisipant plays a role of a piece of the game. Unlike we do the game on board and play by two players, there is no center of decision. All the strategy of the game is
off-sense 2006
2006
-
2006
The physical space of the gallery becomes entangled with the navigable space of the virtual environment in Off-sense. This sprawling installation of computer hardware provides access to a virtual world, where avatars float, roam and communicate
LIQUID SOLIDITY
2017
video 5,06' The round-shaped form in the process of constant transformation is based on the idea of simulating life at the molecular level. The structure, which periodically resembles a virus structure, complex proteins or carbon fullerenes, is
1995/96 Sleeper’s Guts with William Forsythe, Ballet Frankfurt, Video and Set Design Frankfurt, Germany
1995
-
1996
video
Notes for Sleepers Guts Seaman/Forsythe Exchange over the pacific (weave of the airline trajectory) 26 / 09 / 95 (part 2) just sitting here in sydney - 9 / 10 / 95 (part 3) Part 3 a attraction / architecture / association / algorithm / arresting /
Marius Watz
Watz is an artist based in New York and Oslo. He works extensively with generative design and code to explore the creative outputs of virtual spaces defined by rule-based systems and visual abstraction through generative systems. In 2005 Watz
Telecommunication Networks: Economy, Ecology, Rule
2014
Cubitt, Sean. Telecommunication Networks: Economy, Ecology, Rule Theory, Culture and Society 31, no. 7/8 (2014): 185-199.
s t i l l a l i v e
2022
video
The video work stillalive is a commission for the Kunsthaus Graz and the exhibition ‘Faking the Real’. The concept was to produce an artistic edit of a specific three-minute excerpt from John Carpenter’s film ‘They Live’. This approach corresponds
Virtual Book
2005
-
2005
Virtual Book : Augmentation of a real book boosted by semantic text analysis. The Virtual Book (2006) The concept of the book as an interactive knowledge structure was inspired by Marvin Minsky's vision from the early 1990s. He said, "Can you
Dadameter
2008
-
2008
Global index of the decay of the aura of language, the Dadameter aims at measuring our distance to Dada. It was inspired by the work of the french writer Raymond Roussel. The project is a satire about the recent transmutation of language into a
1
…
(more)
20
21
22
23
(current)
24
(more)
66