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  • Swarm
    Interactive installation showing the motion of a swarm of agents over a 2D or 3D lattice. The project is focussed on the connections dynamically created by the agents with their neighbours in a game of attraction, separation, alignment, obstacle
  • Data Murmur - video
    The notable Italian political philosopher Franco "Bifo" Berardi recites a random poem of HTML code twice. First on the left of the split screen the camera maintains its distance allowing the bard to enact the poem, his shock of silver hair melting
  • ... Eve Clone Artist Magazine ...
  • Imagining Macondo -
    ... team of artists, designers,...
  • Christopher Hales studied PhD research on Interactive Film Art at the RCA Film and TV Department, and taught as Senior Lecturer at the Faculty of Art of the University of the West of England [Bristol] until 2001. His interactive films and CD-ROMs
  • Floating Signs II -
    Three-part light installation Series 'Mirrors of the Unseen (MotU)' 'Floating Signs 2' features three light sticks, each consisting of a vertical bar of white flickering LEDs. For the viewer, the words and images seem to emerge from the bars,
  • Cathartic User Interface 1.0 and 2.0 (CUI) are interactive, multi-participant installations that allow users to quickly and effectively work through their conflicting emotions concerning the benevolent yet pernicious influences of computer
  • Wasserzaun -
    Sensor-controlled interactive water installation, customs clearance caravan tunnel Austrian–Slovenian border crossing, competition 1990, realization 1991 "The speed of the sinusoidal wave motion depends on the traffic density and the speed of the
  • Tailor-made -
    Archival Digital Print, Sizes: 8”x10” and 13”x19” Pigment Inks on cotton rag substrate or Light Jet digital photo prints. (Also available larger custom sizes or NFT by special order.) Date created: 2011 This video still, is from an Acevedo visual
  • A 30 minutes long computer animation, based on a German folk-tale. The visual world of the animation is based on those of shadow-theater. Every virtual puppet, tree, flower or house are hand-drawn, scanned in and used as texture-maps on 2D polygonal