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  • Manu Luksch, founder of Ambient Information Systems (ambientTV.NET,) is filmmaker who works outside the frame. The "moving" image, and in particular the evolution of film in the digital or networked age, has been a core theme of her works.
  • Sommerer, Christa and Laurent Mignonneau. A-Volve - An Evolutionary Artificial Life Environment In Artificial Life, edited by Christopher G. Langton and Katsunori Shimohara, 167-175. Boston: MIT Press, 1997.
  • Sommerer, Christa and Laurent Mignonneau. A-Volve: A Real-time Interactive Environment In Siggraph´94 Visual Proceedings, edited by Siggraph, 172-173. New York: ACM, 1994.
  • Sommerer, Christa and Laurent Mignonneau. A-Volve: An Artificial Life Environment In CNIASE´95, conference proceedings. Guyana, Venezuela, Guyana: CNIASE, 1995.
  • Dr. Jeffrey Huang is Associate Professor of Architecture, Digital Media and Information Technology at Harvard Graduate School of Design (GSD), and since 2003 also at the Faculty of Arts and Sciences (FAS). Huang's teaching focuses on the
  • Whether they are dynamic or static; sculptures by Henrik Menné are basically about process, balance and about organizing matter through both rigid systems and chance. The major part of Mennés production consists of large-scale machines or
  • Fisher, Scott S.. Virtual Interface Environment In Space Station Human Factors Research Review, Volume IV: NASA Conference Publication 2426, Dec. 3-6, Moffett Field, California: NASA Ames Research Center, 1985.
  • Fisher, Scott S.. Virtual Interface Environment In IEEE/AIAA 7th Digital Avionics Systems Conference, Fort Worth, Texas, October 13–16, 1986, Fort Worth, Texas: 1986.
  • Seiko Mikami passed away of cancer in January 2015. She was an interactive media artist that has been working in the realms of information systems and human sensing. Showing large-scale installations since the 80's she used sound, robotics and
  • Bonnie Mitchell is a Professor at Bowling Green State University in Digital Arts, in Ohio, USA. Her creative scholarship includes electronic interactive installation, experimental animation, environmental data visualization, net-art and