Archive Search

  • conFIGURING the Cave -
    ConFIGURING the CAVE is a computer based interactive video installation that assumes a set of technical and pictorial procedures to identify various paradigmatic conjunctions of body and space. The work utilises the CAVE technology stereographic
  • LAM -
    A computer installation desigend to create communication between several computers. A network created an on going creative process between the computers surrounding the viewer with light and sound. The process would continue to change as the
  • Dominic Harris (London, 1976) is an artist who uses technology to construct highly personal interpretations of the natural phenomena which surround us. His reverence for nature, coupled with his fascination for code, offers a surreal and whimsical
  • Alp Tuğan works on sociotechnology, generative art, and sonic arts and has participated in various exhibitions and events with his audiovisual projects. Tuğan is also a co-founding member of the live coding duo called RAW (www.rawlivecoding.com).
  • "Vectorial Elevation" was an interactive art project which allowed thousands of people from 89 countries to control 18 robotic searchlights with 126,000 watts of power and link Cyberspace with Mexico’s most emblematic urban landscape. Mexico City’s
  • Paradise Tossed -
    "Paradise Tossed" by Jill Scott gives the opportunity - from the point of view of a woman - to explore four different apartments and their technical equipment in different time periods. "Paradise Lost" or "Tossed"? "Paradise Tossed" is a
  • TRIAD HyperDance -
    TRIAD HyperDance is an interactive art work on the net, containing a dance work as hypervideo and an interactive choreography. The work can be seen at the url address http://triad.kiasma.fng.fi and at the http://ctheory.concordia.ca. The TRIAD
  • The Imaginary Hotel -
    The Imaginary Hotel allowed visitors to occupy and design their ideal room within and fill it with personal content and inspiration. The installation architecture resembled a typical hotel room with its ubiquitous furniture and appliances. In
  • Coexistence -
    Coexistence is an interactive art installation that blurs the boundaries between physical reality and virtual reality. This work includes innovative approaches to interaction, interface design and “mixed reality” utilizing see-through head
  • Televised Distance #2 -
    Even though we have the capability to communicate over long distances, we are losing the senses of "the body" when using modern technology. In the future, can we design a medium that overcomes that? "Televised Distance"is an interactive art project