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Rewire 2011
2011
The fourth International Conference on the Histories of Media Art, Science and Technology, Rewire, was hosted by FACT (Foundation for Art and Creative Technology) and held in Liverpool, UK, from 28th September to 30th September 2011, In
Light/Depth
1993
-
1995
A public art for skaters. A sculpture done in collaboration with MATSUO Haruyuki,which skateboarders can skate on. The desire to have an art work for skaters, this sculpture was made as a public art even though it was my first work. Reproduced in
Over the Rainbow
1994
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1994
7Computers linked seven huge swings (5m high) for adults. Each swings are illuminated by seven differnt colours when their angles are all differnt (almost impossible though). A work made to represent " cooperation through non-cooperation".
Flatsun
2011
video
"Flatsun," 2011 Custom-made LED screen, computerized surveillance tracking system, fluid dynamic algorithms (Navier Stokes, fractal flames, reaction diffusion and Perlin noise), aluminium, stainless steel, glass 55.12" / 140 cm diameter 6.3" / 6
RGB MOLECULAR
2020
Acryl and marker on paperSeries (12), dim: 66 x 90 cm (each) Drawings in colour that trace microscopic motifs of bodily particles shift conceptually away from the real motif towards the abstract one using form and colour on two levels: colour (the
Plot Against Time #2 (Flurry)
2008
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2008
The second in the series, "Plot Against Time #2 (flurry)", tracks individual snowflakes whirling in the complex turbulence created by the rigorous and minimal forms of Mies van der Rohe's Toronto Dominion Centre skyscrapers and the Al McWilliams
Gulliver's Travels
1998
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1998
video
Gulliver's Travels ©1998, C. Sommerer, L. Mignonneau and R. Lopez Gulliver Visitors are inserted with a 3D panorama representing a natural forest. The forest was photographed with 2 analog photographic machines with several shots. The third
Planchette Bot
2020
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2021
Planchette Bot re-creates the aura of few of the global figures in automated voice and hologram. The select historical figures include M. K. Gandhi, Malcom X, and Nelson Mandela, among others. Their personalities are recreated by incorporating AI
Towards Quantifying Depth and Size Perception in Virtual Environments
1995
Rolland, Jannick and William Gibson. Towards Quantifying Depth and Size Perception in Virtual Environments Presence: Teleoperators and Virtual Environments 4, no. 1 (Winter 1995): 24-49.
Depth of Presence in Virtual Environments
1994
Slater, Mel and Martin Usoh and A. Steed. Depth of Presence in Virtual Environments Presence: Teleoperators and Virtual Environments 3, no. 2 (1994): 130-144.
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